Card Anatomy

There are currently two types of cards, unit cards and shot cards.

Unit cards

In Internal Conflict, players can play unit cards onto the Battleground to function as playable units. Once played, units stay on the Battleground until it is removed. These units come with their own set of stats, abilities, and actions. It's important to note that SUPACell and Virus units have different stats, offering players a range of strategic options when building their decks.

Shot cards

Shot cards are similar to Spell cards in traditional trading card games. They can be played once for their effect(s) and are then moved to the Discard Pile. Unlike unit cards, shot cards do not have stats but offer a wide variety of one-off effects such as weakening your opponent, strengthening your defences, or manipulating the positions of units on the Battleground.

SUPACell and Virus cards have mirrored layouts. SUPACell unit stats are on the right and their Affinity Cost is on the left, while Virus unit stats are on the left and their affinity cost is on the right. The infographic detailing the different sections of a card applies to shot cards as well.

The following are sections common to all cards:

Card Name: The name of the card. Each card has a unique name. Any card with the same name will be considered the same card.

Card Type: The card type indicates whether it is a SUPACell or Virus card, followed by its subtype. For unit cards, the subtype represents the shape of the unit itself, while Shot cards are simply denoted with the word "Shot" after SUPACell/Virus.

Affinity Cost: The amount of Affinity Points required to play the card. Affinity Cost has its own detailed section below.

Rarity & Level: The emblem's colour reflects the rarity of the card, while the Roman numeral and the number of stars in the middle denote its level. Levels can range from 1 to 5. The rarity of a card varies from Common to Rare, Epic, and ultimately, Mythical.

Rules Text: Most cards have abilities that are explained via the rules text listed on the bottom half of the card. For more information on card abilities, see the next section Gameplay.

Unit Stats: Each unit card comes with different stats, which are represented by different symbols. Both SUPACell and Virus units have stats for Damage and Hit Points. However, SUPACell cards come with the Range stat, while Virus cards come with the Speed and Virulence Factor stats.

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